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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>ph cubed.
information architecture, usability, navigation, webdesign, ux-skills and more user experience stuff.</description><title>ph cubed</title><generator>Tumblr (3.0; @phcubed)</generator><link>http://phcubed.tumblr.com/</link><item><title>The User is Drunk

by squareweave</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/r2CbbBLVaPk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;The User is Drunk&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a class="yt-uix-sessionlink yt-user-name " href="http://www.youtube.com/user/squareweave?feature=watch" data-sessionlink="ei=OAKWUar4H8Ws_Qbcn4HgBg&amp;feature=watch" target="_blank"&gt;squareweave&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/50798125616</link><guid>http://phcubed.tumblr.com/post/50798125616</guid><pubDate>Sun, 19 May 2013 10:00:25 +0200</pubDate><category>usability</category><category>video</category><category>knowledge</category></item><item><title>The U.S. Digital Video Benchmark (2012 Review) - Adobe Digital...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/f_t3e_BTgCM?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;The U.S. Digital Video Benchmark (2012 Review) - Adobe Digital Index&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a class="yt-uix-sessionlink yt-user-name " href="http://www.youtube.com/user/AdobeSystems?feature=watch" data-sessionlink="ei=1-eVUZnlIoa3_gayrIDwDQ&amp;feature=watch" target="_blank"&gt;AdobeSystems&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/50714952172</link><guid>http://phcubed.tumblr.com/post/50714952172</guid><pubDate>Sat, 18 May 2013 10:00:28 +0200</pubDate><category>adobe</category><category>video</category><category>benchmark</category><category>knowledge</category></item><item><title>User Research Methods: Has-beens and Stars</title><description>&lt;a href="http://www.uxmatters.com/mt/archives/2013/05/user-research-methods-has-beens-and-stars.php"&gt;User Research Methods: Has-beens and Stars&lt;/a&gt;</description><link>http://phcubed.tumblr.com/post/50564905429</link><guid>http://phcubed.tumblr.com/post/50564905429</guid><pubDate>Thu, 16 May 2013 10:00:27 +0200</pubDate><category>research</category><category>methods</category><category>knowledge</category><category>ux</category></item><item><title>Making Advertising Work In A Responsive World

by Marc Thomas</title><description>&lt;img src="http://24.media.tumblr.com/514f8c5047afe131991bd9cbf095fc30/tumblr_mms8o7jpxs1qgm7k9o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Making Advertising Work In A Responsive World&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://mobile.smashingmagazine.com/author/marc-thomas/?rel=author" target="_blank"&gt;Marc Thomas&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/50484594791</link><guid>http://phcubed.tumblr.com/post/50484594791</guid><pubDate>Wed, 15 May 2013 10:00:51 +0200</pubDate><category>mobile</category><category>advertising</category><category>responsive</category><category>article</category></item><item><title>There Is No Mobile Internet!

by Marek Wolski</title><description>&lt;img src="http://25.media.tumblr.com/ef492a36cd7c3dee33adedbe8a0910af/tumblr_mmqfmiyKZ21qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;There Is No Mobile Internet!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://www.smashingmagazine.com/author/marek-wolski/?rel=author" target="_blank"&gt;Marek Wolski&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/50408397376</link><guid>http://phcubed.tumblr.com/post/50408397376</guid><pubDate>Tue, 14 May 2013 10:00:34 +0200</pubDate><category>mobile</category><category>responsive</category><category>article</category></item><item><title>Evolution of Video Games User Interface (UI)

By Michael Poh</title><description>&lt;img src="http://24.media.tumblr.com/00a8843e6f62f9baed888b839c0a8cb8/tumblr_mmhkq7pkQL1qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Evolution of Video Games User Interface (UI)&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;By &lt;a href="http://www.hongkiat.com/blog/author/michael/" rel="author" title="Posts by Michael Poh" target="_blank"&gt;M&lt;/a&gt;&lt;a href="http://www.hongkiat.com/blog/author/michael/" rel="author" title="Posts by Michael Poh" target="_blank"&gt;ichael Poh&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/50077159404</link><guid>http://phcubed.tumblr.com/post/50077159404</guid><pubDate>Fri, 10 May 2013 10:00:25 +0200</pubDate><category>ui</category><category>video games</category><category>evolution</category><category>interface</category><category>collection</category><category>inspiration</category></item><item><title>The World of UX Anti-Patterns</title><description>&lt;a href="http://webdesign.tutsplus.com/articles/user-experience-articles/the-world-of-ux-anti-patterns/"&gt;The World of UX Anti-Patterns&lt;/a&gt;</description><link>http://phcubed.tumblr.com/post/50000194369</link><guid>http://phcubed.tumblr.com/post/50000194369</guid><pubDate>Thu, 09 May 2013 10:00:36 +0200</pubDate><category>anti</category><category>ux</category><category>pattern</category><category>knowledge</category></item><item><title>The Grammar of Interactivity

by Jonathan Richards</title><description>&lt;img src="http://24.media.tumblr.com/af3b71a4ad89c923c22dc545a9a6579f/tumblr_mmdkwb3pYl1qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;The Grammar of Interactivity&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://www.uxbooth.com/author/jonathanrichards/" target="_blank"&gt;Jonathan Richards&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/49842891870</link><guid>http://phcubed.tumblr.com/post/49842891870</guid><pubDate>Tue, 07 May 2013 10:00:48 +0200</pubDate><category>article</category><category>button</category><category>wording</category><category>interaction</category></item><item><title>An Analysis of Responsive Websites

by Saad Akhtar</title><description>&lt;img src="http://25.media.tumblr.com/8ffef5c4dd7ff41b23ad171efbc11238/tumblr_mm7t3hUYXx1qgm7k9o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;An Analysis of Responsive Websites&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://www.1stwebdesigner.com/author/saad-akhtar/" rel="author" title="Posts by Saad Akhtar" target="_blank"&gt;Saad Akhtar&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/49664975374</link><guid>http://phcubed.tumblr.com/post/49664975374</guid><pubDate>Sun, 05 May 2013 10:00:36 +0200</pubDate><category>responsive</category><category>webdesign</category><category>collection</category><category>inspiration</category></item><item><title>Design Your Tablet Interfaces for Horizontal Swiping

by Anthony</title><description>&lt;img src="http://25.media.tumblr.com/2e43b75087467db42e1c0c29985c083f/tumblr_mm7sb8qn9Q1qgm7k9o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Design Your Tablet Interfaces for Horizontal Swiping&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://uxmovement.com/author/anthony/" target="_blank"&gt;Anthony&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/49578507139</link><guid>http://phcubed.tumblr.com/post/49578507139</guid><pubDate>Sat, 04 May 2013 10:00:35 +0200</pubDate><category>article</category><category>layout</category><category>horizontal</category><category>swipe</category></item><item><title>How To Maintain Hierarchy Through Content Choreography

by...</title><description>&lt;img src="http://25.media.tumblr.com/539d5672efd6c0b1e2823e9ed8b76c85/tumblr_mlt7b0RhrT1qgm7k9o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;How To Maintain Hierarchy Through Content Choreography&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://www.smashingmagazine.com/author/steven-bradley/?rel=author" rel="author" title="Posts by Steven Bradley" target="_blank"&gt;Steven Bradley&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48992929045</link><guid>http://phcubed.tumblr.com/post/48992929045</guid><pubDate>Sat, 27 Apr 2013 10:00:23 +0200</pubDate><category>responsive</category><category>content</category><category>choreography</category><category>article</category><category>mobile</category><category>ia</category></item><item><title>Efficiency and Economy: Responsive Design On a Budget

by Sanjay...</title><description>&lt;img src="http://25.media.tumblr.com/0dbcca097a938cb2b7f0ccf06c96ceec/tumblr_mlr0zqKj8l1qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Efficiency and Economy: Responsive Design On a Budget&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://www.noupe.com/author/sanjay-sinha" target="_blank"&gt;Sanjay Sinha&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48917802409</link><guid>http://phcubed.tumblr.com/post/48917802409</guid><pubDate>Fri, 26 Apr 2013 10:00:40 +0200</pubDate><category>responsive</category><category>budget</category><category>article</category></item><item><title>UX As Product Strategy: Differentiation in a Crowded Market 

by...</title><description>&lt;iframe src="http://player.vimeo.com/video/29937194" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;UX As Product Strategy: Differentiation in a Crowded Market&lt;/strong&gt; &lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://iatelevision.blogspot.de/2012/11/adam-goldstein-ux-as-product-strategy.html" target="_blank"&gt;Adam Goldstein&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48841547419</link><guid>http://phcubed.tumblr.com/post/48841547419</guid><pubDate>Thu, 25 Apr 2013 10:00:50 +0200</pubDate><category>ux</category><category>product</category><category>strategy</category></item><item><title>4 rules for displaying error messages from a user experience...</title><description>&lt;img src="http://24.media.tumblr.com/376540ec43303f7905b79bed9c1adcc9/tumblr_mlnc77r1B61qgm7k9o1_500.gif"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;4 rules for displaying error messages from a user experience perspective&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://www.nomensa.com/blog/author/nomensa/" rel="author" title="Posts by Nomensa" target="_blank"&gt;Nomensa&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48762272071</link><guid>http://phcubed.tumblr.com/post/48762272071</guid><pubDate>Wed, 24 Apr 2013 10:00:42 +0200</pubDate><category>error</category><category>message</category><category>ux</category><category>collection</category><category>knowledge</category></item><item><title>Designing for Mobile, Part 2: Interaction Design

by Elaine...</title><description>&lt;img src="http://25.media.tumblr.com/8552f56622adfebe8c183a35ea06ef95/tumblr_mlnbq0cuWb1qgm7k9o1_400.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Designing for Mobile, Part 2: Interaction Design&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a class="url fn" href="http://www.uxbooth.com/author/elainesimpson/" target="_blank"&gt;Elaine McVicar&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48681615683</link><guid>http://phcubed.tumblr.com/post/48681615683</guid><pubDate>Tue, 23 Apr 2013 10:00:47 +0200</pubDate><category>interaction</category><category>collection</category><category>transition</category><category>gestures</category></item><item><title>Let It Flow – 26 Awesome Examples of Responsive Web Design

by...</title><description>&lt;img src="http://24.media.tumblr.com/d2473710424f83b84c48fa31149ac920/tumblr_mlnb7gKEzu1qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Let It Flow – 26 Awesome Examples of Responsive Web Design&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;by &lt;a href="http://www.noupe.com/author/josh-chan" target="_blank"&gt;Josh Chan&lt;/a&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48600458121</link><guid>http://phcubed.tumblr.com/post/48600458121</guid><pubDate>Mon, 22 Apr 2013 10:00:22 +0200</pubDate><category>responsive</category><category>webdesign</category><category>inspiration</category><category>mobile</category><category>collection</category></item><item><title>Responsive Web Design With Physical Units</title><description>&lt;a href="http://mobile.smashingmagazine.com/2013/03/21/responsive-web-design-with-physical-units/"&gt;Responsive Web Design With Physical Units&lt;/a&gt;</description><link>http://phcubed.tumblr.com/post/48266240184</link><guid>http://phcubed.tumblr.com/post/48266240184</guid><pubDate>Thu, 18 Apr 2013 10:00:24 +0200</pubDate><category>responsive</category><category>resource</category><category>knowledge</category><category>devices</category><category>collection</category></item><item><title>See your site responsive

on ami.responsivedesign.is</title><description>&lt;img src="http://24.media.tumblr.com/c98115b209173b5757d85fb2c9fda6e9/tumblr_mle2vdIFWm1qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;See your site responsive&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;on &lt;a href="http://ami.responsivedesign.is/" target="_blank"&gt;ami.responsivedesign.is&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/48187671529</link><guid>http://phcubed.tumblr.com/post/48187671529</guid><pubDate>Wed, 17 Apr 2013 10:00:41 +0200</pubDate><category>responsive</category><category>mobile</category><category>resource</category></item><item><title>Designing A Better Mobile Checkout Process

by Derek Nelson</title><description>&lt;img src="http://24.media.tumblr.com/2b49a70c4a49befdcac326df4c25b740/tumblr_ml3kdlOXMQ1qgm7k9o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;strong&gt;Designing A Better Mobile Checkout Process&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;by &lt;a href="http://uxdesign.smashingmagazine.com/author/derek-nelson/?rel=author" target="_blank"&gt;Derek Nelson&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://phcubed.tumblr.com/post/47849706402</link><guid>http://phcubed.tumblr.com/post/47849706402</guid><pubDate>Sat, 13 Apr 2013 10:00:40 +0200</pubDate><category>mobile</category><category>checkout</category><category>usability</category><category>knowledge</category></item><item><title>Axure Libraries</title><description>&lt;a href="http://www.axureformobile.com/resources/"&gt;Axure Libraries&lt;/a&gt;</description><link>http://phcubed.tumblr.com/post/47768742238</link><guid>http://phcubed.tumblr.com/post/47768742238</guid><pubDate>Fri, 12 Apr 2013 10:00:43 +0200</pubDate><category>axure</category><category>resource</category><category>mobile</category><category>prototyping</category><category>ios</category><category>android</category><category>windows</category></item></channel></rss>
